Marvel Rivals to TF2 sensitivity converter

Enter your Marvel Rivals sensitivity and DPI to get the Team Fortress 2 sens that turns the exact same distance. To convert by hand, divide your Marvel Rivals sens by 1.2571 (or multiply by 0.7955).

TF2 sensitivity

1.59
cm / 360°
32.66 cm
inches / 360°
12.86 in
Exact value
1.59091
Multiplier
× 0.7955

Formula

Marvel Rivals to TF2 formula

TF2 sens = Marvel Rivals sens × 0.795455

Marvel Rivals turns 0.0175° per mouse count at sensitivity 1; Team Fortress 2 turns 0.022°. The ratio of the two, 0.0175 ÷ 0.022, is the multiplier. It holds at any DPI as long as you use the same DPI in both games.

Marvel Rivals: Third-person heroes can feel different even at an identical 360° distance.

Chart

Marvel Rivals to TF2 sens chart

At 800 DPI in both games.

Marvel Rivals sensTF2 senscm / 360°
10.865.3
1.250.9952.3
1.51.1943.5
1.751.3937.3
21.5932.7
2.51.9926.1
32.3921.8
3.52.7818.7

Converting from

Sensitivity in Marvel Rivals

Marvel Rivals is a third-person hero shooter on Unreal Engine 5. Its 0.0175° yaw sits between Valorant’s and Overwatch 2’s, and sensitivity can be set globally or per hero, so check that the hero you play has not overridden the global value.

Where to set it
Settings → Keyboard → Mouse Sensitivity (set per hero if you change it there)
Common range
1.5–3 at 800 DPI (22–44 cm/360°)

Converting to

Sensitivity in Team Fortress 2

Team Fortress 2 runs on the original Source engine with the classic 0.022° yaw shared by CS2 and Apex. Set m_rawinput 1 to bypass Windows pointer settings; fov_desired (up to 90) changes how fast things look on screen but not your 360° distance.

Where to set it
Options → Mouse → Mouse sensitivity, or sensitivity in the console
Common range
1.5–3.5 at 800 DPI (15–35 cm/360°)

Ranges compared

Where Marvel Rivals players land in TF2

Competitive Marvel Rivals players mostly use 1.5–3 at 800 DPI, which converts to TF2 1.19–2.39. TF2 players typically sit at 1.5–3.5, so a typical Marvel Rivals sens lands inside the usual TF2 range once converted.

FAQ

Marvel Rivals to TF2 sens questions

How do I convert Marvel Rivals sens to TF2?

To keep the same feel, divide your Marvel Rivals sens by 1.2571 (or multiply by 0.7955). At the same DPI, Marvel Rivals 2 equals TF2 1.59. If you play TF2 at a different DPI, enter both DPIs in the converter above and it compensates.

What is Marvel Rivals 2 in TF2?

Marvel Rivals 2 at 800 DPI is TF2 1.59 at 800 DPI (exactly 1.59091). Both need 32.7 cm of mouse movement for a full 360° turn.

Is Marvel Rivals sensitivity the same as TF2?

No. Marvel Rivals turns 0.0175° per mouse count at sensitivity 1 and TF2 turns 0.022°, so the same number in TF2 is 1.26× faster. That is why you need to convert.

Where do I change sensitivity in Team Fortress 2?

Options → Mouse → Mouse sensitivity, or sensitivity in the console.

Why does TF2 feel different at the converted sens?

The converted value matches your 360° distance exactly, but Marvel Rivals and TF2 use different fields of view and camera setups, so targets can appear to move at a different speed on screen. Make sure mouse acceleration is off in both games and in Windows, then give it a few sessions before tweaking.

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