Marvel Rivals to Valorant sensitivity converter

Enter your Marvel Rivals sensitivity and DPI to get the Valorant sens that turns the exact same distance. To convert by hand, divide your Marvel Rivals sens by 4 (or multiply by 0.25).

Valorant sensitivity

0.5
cm / 360°
32.66 cm
inches / 360°
12.86 in
Exact value
0.5
Multiplier
× 0.25

Formula

Marvel Rivals to Valorant formula

Valorant sens = Marvel Rivals sens × 0.25

Marvel Rivals turns 0.0175° per mouse count at sensitivity 1; Valorant turns 0.07°. The ratio of the two, 0.0175 ÷ 0.07, is the multiplier. It holds at any DPI as long as you use the same DPI in both games.

Marvel Rivals: Third-person heroes can feel different even at an identical 360° distance.

Chart

Marvel Rivals to Valorant sens chart

At 800 DPI in both games.

Marvel Rivals sensValorant senscm / 360°
10.2565.3
1.250.31252.3
1.50.37543.5
1.750.43837.3
20.532.7
2.50.62526.1
30.7521.8
3.50.87518.7

Converting from

Sensitivity in Marvel Rivals

Marvel Rivals is a third-person hero shooter on Unreal Engine 5. Its 0.0175° yaw sits between Valorant’s and Overwatch 2’s, and sensitivity can be set globally or per hero, so check that the hero you play has not overridden the global value.

Where to set it
Settings → Keyboard → Mouse Sensitivity (set per hero if you change it there)
Common range
1.5–3 at 800 DPI (22–44 cm/360°)

Converting to

Sensitivity in Valorant

Valorant runs on Unreal Engine with a fixed 103° horizontal field of view, so nothing in the video settings changes how fast hipfire feels. Scoped sensitivity is a separate multiplier (default 1) applied on top, and the menu takes up to three decimals.

Where to set it
Settings → General → Mouse → Sensitivity: Aim
Common range
0.25–0.5 at 800 DPI (33–65 cm/360°)

Ranges compared

Where Marvel Rivals players land in Valorant

Competitive Marvel Rivals players mostly use 1.5–3 at 800 DPI, which converts to Valorant 0.375–0.75. Valorant players typically sit at 0.25–0.5, so most Marvel Rivals players land on the fast side in Valorant. Plenty keep it that way: your muscle memory matters more than matching everyone else.

FAQ

Marvel Rivals to Valorant sens questions

How do I convert Marvel Rivals sens to Valorant?

To keep the same feel, divide your Marvel Rivals sens by 4 (or multiply by 0.25). At the same DPI, Marvel Rivals 2 equals Valorant 0.5. If you play Valorant at a different DPI, enter both DPIs in the converter above and it compensates.

What is Marvel Rivals 2 in Valorant?

Marvel Rivals 2 at 800 DPI is Valorant 0.5 at 800 DPI (exactly 0.5). Both need 32.7 cm of mouse movement for a full 360° turn.

Is Marvel Rivals sensitivity the same as Valorant?

No. Marvel Rivals turns 0.0175° per mouse count at sensitivity 1 and Valorant turns 0.07°, so the same number in Valorant is 4× faster. That is why you need to convert.

Where do I change sensitivity in Valorant?

Settings → General → Mouse → Sensitivity: Aim.

Why does Valorant feel different at the converted sens?

The converted value matches your 360° distance exactly, but Marvel Rivals and Valorant use different fields of view and camera setups, so targets can appear to move at a different speed on screen. Make sure mouse acceleration is off in both games and in Windows, then give it a few sessions before tweaking.

More conversions