Marvel Rivals to R6 Siege sensitivity converter

Enter your Marvel Rivals sensitivity and DPI to get the Rainbow Six Siege sens that turns the exact same distance. To convert by hand, multiply your Marvel Rivals sens by 3.0543.

R6 Siege sensitivity

6
cm / 360°
32.66 cm
inches / 360°
12.86 in
Exact value
6.10865
Multiplier
× 3.0543

Formula

Marvel Rivals to R6 Siege formula

R6 Siege sens = Marvel Rivals sens × 3.054326

Marvel Rivals turns 0.0175° per mouse count at sensitivity 1; Rainbow Six Siege turns 0.00572958°. The ratio of the two, 0.0175 ÷ 0.00572958, is the multiplier. It holds at any DPI as long as you use the same DPI in both games.

Marvel Rivals: Third-person heroes can feel different even at an identical 360° distance.

R6 Siege: Assumes the default MouseSensitivityMultiplierUnit of 0.02 in GameSettings.ini. Siege only accepts whole numbers.

Chart

Marvel Rivals to R6 Siege sens chart

At 800 DPI in both games.

Marvel Rivals sensR6 Siege senscm / 360°
1365.3
1.25452.3
1.5543.5
1.75537.3
2632.7
2.5826.1
3921.8
3.51118.7

Converting from

Sensitivity in Marvel Rivals

Marvel Rivals is a third-person hero shooter on Unreal Engine 5. Its 0.0175° yaw sits between Valorant’s and Overwatch 2’s, and sensitivity can be set globally or per hero, so check that the hero you play has not overridden the global value.

Where to set it
Settings → Keyboard → Mouse Sensitivity (set per hero if you change it there)
Common range
1.5–3 at 800 DPI (22–44 cm/360°)

Converting to

Sensitivity in Rainbow Six Siege

Also applies to Siege X

Rainbow Six Siege splits sensitivity into separate horizontal and vertical sliders; keep both equal so vertical aim matches. ADS speed is set per zoom level, and the FOV slider does not change hipfire turn speed.

Where to set it
Options → Controls → Mouse → Mouse Sensitivity Horizontal / Vertical
Common range
5–10 at 800 DPI (20–40 cm/360°)

Ranges compared

Where Marvel Rivals players land in R6 Siege

Competitive Marvel Rivals players mostly use 1.5–3 at 800 DPI, which converts to R6 Siege 5–9. R6 Siege players typically sit at 5–10, so a typical Marvel Rivals sens lands inside the usual R6 Siege range once converted.

FAQ

Marvel Rivals to R6 Siege sens questions

How do I convert Marvel Rivals sens to R6 Siege?

To keep the same feel, multiply your Marvel Rivals sens by 3.0543. At the same DPI, Marvel Rivals 2 equals R6 Siege 6. If you play R6 Siege at a different DPI, enter both DPIs in the converter above and it compensates.

What is Marvel Rivals 2 in R6 Siege?

Marvel Rivals 2 at 800 DPI is R6 Siege 6 at 800 DPI (exactly 6.10865). Both need 32.7 cm of mouse movement for a full 360° turn.

Is Marvel Rivals sensitivity the same as R6 Siege?

No. Marvel Rivals turns 0.0175° per mouse count at sensitivity 1 and R6 Siege turns 0.00573°, so the same number in R6 Siege is 3.05× slower. That is why you need to convert.

Where do I change sensitivity in Rainbow Six Siege?

Options → Controls → Mouse → Mouse Sensitivity Horizontal / Vertical. Assumes the default MouseSensitivityMultiplierUnit of 0.02 in GameSettings.ini. Siege only accepts whole numbers.

Why does R6 Siege feel different at the converted sens?

The converted value matches your 360° distance exactly, but Marvel Rivals and R6 Siege use different fields of view and camera setups, so targets can appear to move at a different speed on screen. Make sure mouse acceleration is off in both games and in Windows, then give it a few sessions before tweaking.

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